Thursday, 6 March 2025

I want their economy to fail

Here's a basic implementation of a text-based game in Ruby called "Master and Commander". The game is set in the early 19th century and you play as a naval commander trying to conquer the seas. **Game Description** You are the captain of a British warship, the HMS Victory. Your goal is to conquer the seas by defeating enemy ships and completing missions. You will have to navigate through the ocean, engage in battles, and make strategic decisions to emerge victorious. **Game Code** ```ruby # Master and Commander Game in Ruby class Ship attr_accessor :name, :health, :ammo def initialize(name, health, ammo) @name = name @health = health @ammo = ammo end def attack(other_ship) damage = rand(10..20) other_ship.health -= damage puts "#{@name} attacks #{other_ship.name} for #{damage} damage!" end def is_alive? @health > 0 end end class Player < Ship def initialize super("HMS Victory", 100, 50) end def reload @ammo += 10 puts "Ammo reloaded!" end end class Enemy < Ship def initialize super("Enemy Ship", 50, 20) end end class Game attr_accessor :player, :enemies def initialize @player = Player.new @enemies = [Enemy.new, Enemy.new, Enemy.new] end def start_game puts "Welcome to Master and Commander!" puts "

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